The German Institute for Standardization (DIN) has created over 33,000 standards in the last century. These standards influence our daily physical movement. By recording a freely improvised dance with motion capture and translating these movements into unique character designs, we delve into the irony of technical standards: designed for us, yet limiting us. Dancing in Norms invites us to question what it means to be a human who moves within modern standards and technology.
Dance
The core concept juxtaposes human movement with technical visualization. The process began with motion tracking (full-body and camera tracking) of a freely improvised dance performance by
Character designs
Based on the recorded motion data, several abstract visualization principles were developed, such as visualizing the distance between two points or three perspectives simultaneously. These led to character designs inspired by chair design icons.
Animated patterns
The credit sequence captures the synergy of technological standardisation and human movement through 2D patterns that dynamically interact with the dancing 3D characters through a code-based system.
About the creators
Lewek
Director, animation and visual design
Stoeckler
Producer
Bornitz
Character designer
Jung
Editing
Carubia
Motion graphics and visual design
Heckle
Motion graphics and creative coding
Wittkopp
Motion capture camera
Monschauer
Technical support
Hellmann
Music and sounddesign
Vogler
Music
FMX 2025 Trailer
Klabunde
Sounddesign
FMX 2025 Trailer