DANCING IN NORMS



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The German Institute for Standardization (DIN) has created over 33,000 standards in the last century. These standards influence our daily physical movement. By recording a freely improvised dance with motion capture and translating these movements into unique character designs, we delve into the irony of technical standards: designed for us, yet limiting us. Dancing in Norms invites us to question what it means to be a human who moves within modern standards and technology.


Dance


The core concept juxtaposes human movement with technical visualization. The process began with motion tracking (full-body and camera tracking) of a freely improvised dance performance by Thomas Lempertz.

Character designs


Based on the recorded motion data, several abstract visualization principles were developed, such as visualizing the distance between two points or three perspectives simultaneously. These led to character designs inspired by chair design icons.

Animated patterns


The credit sequence captures the synergy of technological standardisation and human movement through 2D patterns that dynamically interact with the dancing 3D characters through a code-based system.

About the creators


Samuel
Lewek

Director, animation and visual design


Sabina
Stoeckler


Producer


Ole
Bornitz


Character designer


Katharina
Jung


Editing


Luca
Carubia


Motion graphics and visual design


Victor
Heckle


Motion graphics and creative coding


Jan
Wittkopp


Motion capture camera


Leon
Monschauer


Technical support


Frederic
Hellmann


Music and sounddesign


Jonas
Vogler


Music
FMX 2025 Trailer


Timo
Klabunde


Sounddesign
FMX 2025 Trailer